Theory of Charms is one of the numerous divisions of the Ordinary Wizarding Level, a test taken by fifth-year students and administered by the British Ministry of Magic.


  1. a) Give the incantation and
    b) Describe the wand movement required to make objects fly.
  2. Identify the spell which causes bogies (British slang for dried nasal mucus) to turn into bats and attack the victim. List significant historical moments.
  3. Give the correct name for the Shield Charm. Which spell can it not deflect and why?
  4. Identify the Charm which turns an object into a Portkey, a device which transports the toucher to a desired destination. Describe what happens.
  5. Peskipiksi Pesternomi - is this a genuine Charm? If not conjure up the correct Latin terminology.
  6. Muffliato. Describe this charm's action and suggest options for its etymology.
  7. What other effects does the Rictusempra Charm invoke, apart from uncontrollable, unpreventable laughter? Give at least two examples.
  8. Describe the complex interaction between the Colloportus and Alohomora spells.
  9. Which spell causes animals or beings of lesser intelligence to attack when summoned? Give an example.
  10. Which Charm does the Liberacorpus neutralise? What would be an alternative Spell to have the same effect?
  11. Finite Incantatem - does this end or refine a spell? Describe.
  12. If Mobiliarbus/Mobilicorpus are variations of the same basic spell, identify the Latin word that links them. Give an example of this Charm in use.
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  23. Something regarding Cheering Charms and involving a counter-charm for hiccoughs